Fade To Color Transition Animator
To use a transition animator, you first create an instance of it, as described in Using A Transition Animator.
The 'fade to color' transition animator creates a color fade transition between screens.
It will first fade from the source content to the specified color - the 'pre-fade' - and then fade from the specified color to the destination content - the 'post-fade'.
A fade to color transition animator.
The configurable properties of a fade to color transition animator.
|Color||The color of the transition.|
|Pre-fade Settings||The settings for the 'pre-fade' section of the transition.|
|Duration||The duration of the pre-fade transition.|
|Curve||The animation curve of the pre-fade transition.|
|Pre-fade Settings||The settings for the 'post-fade' section of the transition.|
|Duration||The duration of the post-fade transition.|
|Curve||The animation curve of the post-fade transition.|
|Use Scaled Time||Animate with scaled time. By default this transition uses unscaled time - i.e. it won't be affected by changes to 'Time.timeScale'. This allows it to animate when the game is paused, for example. Enable this if you want the transition to be affected by changes to 'Time.timeScale'.|