Scale Transition Animator
To use a transition animator, you first create an instance of it, as described in Using A Transition Animator.
The scale transition animator presents content by scaling it up from the center of the screen. It dismisses content by performing the reverse - scaling content down.
The reverseCurveOnUpstream flag causes the animation curve to be evaluated backwards on upstream transitions.
A scale transition animator.
The configurable properties of a scale transition animator.
|Duration||The duration of the transition.|
|Curve||The animation curve of the transition.|
|Reverse Curve On Upstream||Reverse the animation curve for upstream transitions.|
|Use Scaled Time||Animate with scaled time. By default this transition uses unscaled time - i.e. it won't be affected by changes to 'Time.timeScale'. This allows it to animate when the game is paused, for example. Enable this if you want the transition to be affected by changes to 'Time.timeScale'.|